Controls

[ARROWS]  / [WASD] move the character!

When you learn climbing: [ARROWS] / [WASD] move character when climbing. To let go of a wall, either move away from it or press [X].

[X] or [SPACE] progress dialogue! (Yes, the choice of [X] is intentional!)

Playing in FULL SCREEN is heavily recommended! There should be a lil "Full Screen" button on the bottom right corner of the game's window! Click it!

Thoughts

Hi everyone! Me and Side-of-Citrus made this together for GEJam #5!! c: A little prototype of a game!

This game was made entirely with 4 colors. A 4-color palette restriction we chose to go with! Additionally, every sprite is 16x16. It was a really fun artistic challenge!

I'm sorry for any possible bugs! I tried to patch them all but things just kind of fell apart, lol. >< I'm sure there are many.

I also sadly ran out of time for any music or sound effects, and I'm sorry about that in advance! 

Post-Jam Update

I have finally fixed the climbing mechanic and added sound effects (made by me) and royalty free music (by SubspaceAudio on OpenGameArt.org) to the game!

Read more on the devlog post!

This was a nice little learning experience! Thanks to everyone in the jam for the really helpful feedback!! :D

Notes

Character Design & Dialogue: Side-of-Citrus!

Art + Scripting: Me!

This game was made in the GDevelop engine! I used Krita/Piskel for the pixel art and JFXR for the sound effects! c:

Asset Credits

Font used: C&C Red Alert !

Music by SubspaceAudio on OpenGameArt.org !! :D [Link to music]

I was so happy to find such catchy CC0 music, it fits the vibe so much!

StatusReleased
PlatformsHTML5
Rating
Rated 2.0 out of 5 stars
(1 total ratings)
AuthorKelly Betty
GenrePlatformer
Made withGDevelop, PixiJS
Average sessionA few minutes
LanguagesEnglish
InputsKeyboard

Development log

Comments

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Awesome!

(+1)

Thank you so much!! <33 I'm glad you think so!